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To display bricks in CodeHS using JavaScript, you can use the CodeHS graphics library. This library provides functions for drawing shapes, including rectangles to represent bricks. You can use the Rectangle class from the graphics library to create a rectangle with the specified dimensions and position, and then add the rectangle to the canvas.To display bricks in CodeHS using JavaScript, you will need to use the CodeHS graphics library. The graphics library provides functions for drawing shapes, including rectangles to represent bricks. Here is an example of how you can use the graphics library to display a brick in CodeHS:var brickWidth = 60;var brickHeight = 20;var brickX = 100;var brickY = 100;function start() {var brick = new Rectangle(brickWidth, brickHeight);brick.setPosition(brickX, brickY);brick.setColor(Color.red);add(brick);}This code defines the dimensions and position of the brick and then uses the Rectangle class from the graphics library to create a rectangle with those dimensions. The setPosition function is used to set the position of the brick, and the setColor function is used to set the color of the brick. Finally, the add function is used to add the brick to the canvas.The probable question may be:How can I implement the 'bricks' functionality in CodeHS using JavaScript, specifically referring to version 6.1.1? I would appreciate a detailed explanation or example code to help me understand and implement this feature successfully....